Tag Archives: tablet

Why Google’s launch of Stadia is a game-changer for the gaming industry

Stadia Blog

Google’s launch of Stadia is a game-changer, and a move that will have Nintendo, Microsoft and Sony quite concerned. No downloads, no patches and no console makes this the cloud gamers dream, and Google is delivering this incredible service without compromising on graphics quality. With 2.3bn active gamers globally and 46 per cent of those (1.1bn) spending, the financial impact to the establishment is significant. More so with the forecasted growth of gaming from $137.9bn (£105.3bn) in 2018 to more than $180.1bn by 2021.

Generational changes in consumers have seen Millennials identify with nostalgia, and they recapture their youth through console gaming, just as they have been doing for over 20 years. Back in 1994 PlayStation appeared on the market and having sold 525m consoles. It’s by far the most successful gaming platform ever.

Sony, together with Nintendo and Microsoft, has attempted to evolve the proposition and gaming to a digital platform with some degree of success. The most successful here is again PlayStation, with 80m active users on its PlayStation Network, up from 70m only a year ago.

However, PlayStation 4 Sony’s most up-to-date platform, is now six years old and accounts for a third of the total Sony turnover and profit. It’s no understatement to describe PlayStation as the jewel in Sony’s portfolio and that may just be about to be disrupted.

“A new generation platform”
Enter Google with its Stadia solution. As Phil Harrison VP and general manager at Google stated when launching Stadia: “It’s a new generation platform, rather than a next generation platform” which is what perhaps Sony, Microsoft and Nintendo have failed to achieve. Instead they’re merely evolving the concept of their platforms, rather than recreating them. Stadia will be a tough act to follow, with sharing options via YouTube, which has 63m daily viewers worldwide, Google Assistant built in, 4K resolution games at 60 frames per second with HDR (High Dynamic Range), and a plan to support 8K resolution in the future.

It may be game over for the business of selling hardware and encouraging gamers to ‘upgrade’ to a new console. This is not great for retailers who make a good margin on selling the hardware to eager gamers needing to upgrade to access the dream being sold by the platforms. For the platforms, success relies heavily on the hardware sales as the portal to the business end of the operation, the games themselves. Much like the print industry, brands sell the hardware at little or no margin to acquire users to the platform, tying them in to facilitate access to the gaming titles which deliver the true spoils and profit to the platforms.

Now with Stadia the internet is your store, with the network and data centre as your platform. So perhaps the paradigm is about to shift and the gaming industry will see a new emperor wear the clothes.

Generation Alpha

Consider Generation Alpha, the generation born after 2012, who as future consumers have been born into an era where minimalism in hardware drives digital innovation. This is the generation whom Stadia speaks to in volumes, and it may well turn out to be the only gaming platform this generation ever knows. Given that many 10 year olds become avid gamers, mobile phone, tablet and computer users, with no concept of physical media, this seismic shift could make the gaming establishment obsolete, unless their platforms evolve quickly.

To read the full article please visit Mobile Marketing.

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Here comes the sun

It may seem a long way ahead, but that well-earned summer break is right around the corner for many, and they’ll be needing some accessories to make that holiday memorable, practical and relaxed.

Put yourself in the flip-flops of another and think about the gadgets you like to take away with you. Translate that into a range of products your customers may benefit from and avoid those pricey, last-minute airport purchases.

Portable speakers are a key area for the summer season and an opportunity to sell. Think beach holidays, parties or barbecues in the garden. Consumers will head outdoors when the weather warms up, and require some entertainment.

Portable speakers from brands such as Jabra and Libratone make a perfect accessory for outdoor living, with Bluetooth connectivity allowing anyone to connect their phone and play their music via Deezer, Spotify or Google Play. Use this feature as part of the demonstration by encouraging shoppers to connect their own device to hear the quality and see the ease of use. Make sure that your staff know how to connect to the speaker and can speak confidently about its features, such as battery life.

Staying with audio, headphones are another accessory many shoppers may be looking to upgrade at this time of the year. Whether purchasing some travel headphones to make flying more enjoyable, from the likes of Sennheiser, or perhaps some sports headphones from Monster or B&W for running in the sun, shoppers will want to see a good range with demo units that they can actually hear playing.

Set up a ‘play table’ in-store, allowing shoppers to try out a variety of headphones. Connect them to a music player to let shoppers hear the quality of the sound. Although not for audiophiles, consumers still want to know they’re getting a quality product before they decide to purchase.

Train your staff to use their questioning skills when speaking to customers looking to buy an audio product, especially headphones. What are they using them for? What type of music do they like? Do they want over-ear or in-ear? What device are they using to play music? All these questions can tailor the shopping experience and make sure each customer gets the right product for them.

With recent news suggesting tablets and laptops will need to be kept in your hold luggage this summer, shoppers will looking for something to protect their gadgets. Think about your range of laptop bags and tablet cases. Does your ranging include heavy-duty cases, from brands such as CAT and Griffin, that will survive a long-distance flight? Shoppers will be heading into store to find these products, so it’s up to you to offer them the advice they need.

When demonstrating a case, don’t drop a device on the floor, as that may lead to disaster. Instead, make sure your staff can communicate the benefits of a case to a customer, explaining the materials used and build quality, and how these will ensure the safety of the customer’s tablet, phone or laptop.

In addition, add other accessories to the conversation such as Tile – a tracker that allows your device to be found anywhere in the world if lost. Shoppers looking to take their devices abroad with them will want the peace of mind that they are safe and secure – offer your customers this solution with a conversation and demonstration.

Another area to consider is home security. Everyone fears leaving their house for weeks at a time, some more than others, and asking a neighbour to look after things while you are away may not be an option.

Now with innovations in the smart home, this fear can be reduced by keeping track of our homes from any smart device. Consider ranging smart security products such as the Ring video doorbell, which allows users to answer their door and speak to visitors from anywhere in the world through their smartphone.

Likewise, smart plugs from the likes of Hive and smart light bulbs like the Philips Hue can give consumers the peace of mind that their homes appear occupied. Both allow users to control their lighting and appliances from their mobile, giving them total control of their home from any location.

If you’re speaking to a customer who’s inquiring about the smart home, explain the benefits of controlling their home from their smart device. The added security benefits are a huge selling point, and are something you can easily demonstrate by installing some demo models on a lamp or similar appliance in-store. And make the point that these smart home innovations can save them money on heating and electricity bills all year long.

There are plenty of opportunities to take advantage of the holiday season. Shoppers will be looking for last-minute items before they travel. Make your store look the part with seasonal p-o-s and displays, encouraging shoppers to head inside to find that perfect, competitively-priced accessory, purchasing a well-chosen product from your store rather than hastily at the airport.

 

Read more at: http://www.ertonline.co.uk/opinion/here-comes-the-sun/

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Has Product Placement Gone Too Far?

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Product placement within film and TV is hardly breaking news. Since the dawn of broadcast media, brands have been eager to muscle in on our attentions and put their logos in front of us. We now expect to see James Bond with his Omega watch, driving his Aston Martin and flashing his latest smartphone. But I have to ask, are brands now taking product placement to a whole new patronising level?
 
Recently, we took the kids on a cinema trip to see The Smurfs 2 (not my choice, I hasten to add!). I can’t say I was expecting an Oscar-worthy, two-hour emotional tour-de-force of filmmaking, but I was astounded by the degree of product placement within the film. Prior to the screening, I wasn’t aware that it was a Sony Pictures production, but by the end I was wondering if the script was actually based around Sony products!
 
From the newscaster presenting in front of a Sony LED TV to every single adult cast member using a Sony Mobile (of course, demonstrating its full range of services), I actually think it’s difficult to argue that the brands didn’t tailor the script to meet their product placement needs. The villain Gargamel even used a Sony Vaio tablet to cook up his dastardly plans. Twice!
 
As it transpires, Sony Pictures secured deals worth $150 million from over 100 corporate partners to promote a raft of products within the film, far exceeding the production budget of $110 million. To my kids, and I’m sure every other child in that theatre, this likely didn’t register. But for us more brand-aware adults, it was so blatant that I have no doubt I missed several more Sony products woven into the script.
 
Are brands beginning to push their luck a bit too far? Investment in the film and TV industry is crucial, but, in exchange for a sizable cash injection, brands are naturally going to push for as much of the limelight as possible, with scant regard for the script. The larger the investment, the larger the degree of control exerted.
 
The trend was highlighted in typically overstated-fashion by Morgan Spurlock last year with The Greatest Movie Ever Sold – a documentary on product placement with a $1.5 million budget entirely funded by… product placement. As brands become an even more ever-present constant in every facet of our lives, the natural progression is that the volume will further increase and the stakes raised even higher.
 
The connotations for the film and TV industry are slightly worrying, particularly at a time where the industry – I believe – is enjoying the rudest of health in recent years through some remarkable films, TV content and documentaries. I wonder if, as brands seek greater screen-time, we are going to see a day in the not-too-distant future when an actor will refuse to endorse a brand in a movie? Or will the lure of money continue to trump all as more and more blockbuster movies appear as little more than very long adverts with a storyline bolted on?
 
To some extent, audiences do want to see product placement within films; for example, to see a character entering Starbucks as opposed to a trademark-friendly, fictional alternative adds a degree of realism to proceedings. However, there is a fine line that needs to be observed or else the brand risks sticking out like a sore thumb. Unfortunately, since James Bond swapped his Martini for a Heineken, Will Smith dwelt a bit too long on a pair of Converse in I, Robot and Superman reboot Man of Steel hedged it’s box-office failure by securing over 100 global brand partners to the tune of $160 million, the act of product placement has been increasingly taking the spotlight away from the actual stories themselves.
 
I like to think I can appreciate both great branding and great filmmaking, but how closely should we be allowing these two disciplines to merge? With cinema visits in decline and gimmicky features such as 3D failing to take off, the money has to come from somewhere after all. But is it in the brands’ best interests to push their own agendas at the expense of great filmmaking? Is it in their best interests to appear cheesy, naff and downright uncool, thereby damaging their valuable brand equity?
 
You would think not, but, still, I can’t help but feel that it’s up to us – the audience – to make that stand.

Read more at: http://www.brandingmagazine.com/2013/11/05/has-product-placement-gone-too-far/

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